The Mission

A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, The Division agents are trained to operate independently of command, as all else fails.

Fighting to prevent the fall of society, the agents will find themselves caught up in an epic conspiracy, forced to combat not only the effects of a manmade virus, but also the rising threat of those behind it. When everything collapses, your mission begins.

The agents
The Division, an autonomous unit of tactical agents, is activated as the last line of defense in the case of a catastrophic emergency. Leading seemingly ordinary lives among us, The Division agents are trained to operate independent of command, when all else fails. Fighting to prevent the fall of society, the agents will find themselves at the epicenter of a global conspiracy; forced to combat not only the effects of a devastating manmade virus, but also the rising threat of those behind it.

News

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Intelligence Annex #3: Creating a Character Model

Matt Corso, the Lead Character Artist over at Red Storm, was nice enough to chat with us about what it takes to create the awesome character models for NPCs in The Division.

11/25/201406:00

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Weapons Workshop with Red Storm

Our friends over at Red Storm, the beasts behind much Tom Clancy weaponry, spoke about their workflow at the Pixologic Summit a couple of months back. For those of you that are interested in 3D art and workflow, this is a must watch.

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Community Wrap-Up: October 2014

As October comes to an end, let’s take a look at the coolest stuff that the community has put together in the past few weeks. You guys continue to blow us away with your passion for The Division and just when we think we know what to expect, you go and throw us a curve ball. Well played… well played.

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Gamescom 2014: win a signed poster

Even if you’re far away from Cologne, Germany, the Dev Team wants to celebrate gamescom with you.

08/13/201410:40 AM

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A fragile society
We live in a fragile and complex world, a web of interdependent systems we rely on every day. When one fails, others follow, creating a deadly domino effect that can cripple society in just days. In Tom Clancy’s The Division™, immerse yourself in a frighteningly chaotic and devastated New York City, where society is failing.

A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, an autonomous unit of tactical agents, is activated. Leading seemingly ordinary lives among us, the agents are trained to operate independently in order to save society. When society falls, your mission begins.
Snowdrop Engine
The Snowdrop engine is Ubisoft Massive's in-house answer to video game creation on the new generation of consoles. Snowdrop supports the philosophy of the studio to work better, not bigger, by giving content creators the freedom to experiment, prototype and truly unleash their creativity.

Powered by the Next Gen Snowdrop engine, Tom Clancy's The Division sets a new bar in video game realism and open-world rendering. Experience a chaotic and devastated New York City like you have never seen before.
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