The Mission

A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, The Division agents are trained to operate independently of command, as all else fails.

Fighting to prevent the fall of society, the agents will find themselves caught up in an epic conspiracy, forced to combat not only the effects of a manmade virus, but also the rising threat of those behind it. When everything collapses, your mission begins.

The agents
The Division, an autonomous unit of tactical agents, is activated as the last line of defense in the case of a catastrophic emergency. Leading seemingly ordinary lives among us, The Division agents are trained to operate independent of command, when all else fails. Fighting to prevent the fall of society, the agents will find themselves at the epicenter of a global conspiracy; forced to combat not only the effects of a devastating manmade virus, but also the rising threat of those behind it.

News

2015_April_27_Fanart_Banner

Uplay fan art contest: Help is on the way!

Uplay is organizing a fan art contest for Europe, Eurasia and Asia Pacific and the United-States, Canada and Latin America and we might have found the help you need to create your entry!

04/27/201511:54 AM

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Community Wrap-Up: March 2015

As we wrap up the month of March and look back at all the amazing creations we’ve seen, we cannot help but feel humbled and thrilled.

04/09/201511:36 AM

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The Division Podcast: Episode 2 – “Behind the Music”

Composer Ola Strandh and Audio Director Simon Koudriavtsev talk about how they bring the audio to life in Tom Clancy’s The Division.

04/02/201503:17 PM

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Intelligence Annex #6: The Cleaners

People that tuned in to our E3 presentations last year will clearly remember seeing these guys covered head to toe in some serious fire-retardant gear, for the first time. In this, our latest Intelligence Annex, we’ll find out a little bit more about how The Cleaners transformed from an idea to an in-game reality by talking to just a few of the people responsible - Meghan Watt, the Lead Writer on the Narrative team; Tom Garden, Lead Concept Artist and Victor Krengel, Level Design Director.

03/11/201501:48 PM

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A fragile society
We live in a fragile and complex world, a web of interdependent systems we rely on every day. When one fails, others follow, creating a deadly domino effect that can cripple society in just days. In Tom Clancy’s The Division™, immerse yourself in a frighteningly chaotic and devastated New York City, where society is failing.

A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, an autonomous unit of tactical agents, is activated. Leading seemingly ordinary lives among us, the agents are trained to operate independently in order to save society. When society falls, your mission begins.
Snowdrop Engine
The Snowdrop engine is Ubisoft Massive's in-house answer to video game creation on the new generation of consoles. Snowdrop supports the philosophy of the studio to work better, not bigger, by giving content creators the freedom to experiment, prototype and truly unleash their creativity.

Powered by the Next Gen Snowdrop engine, Tom Clancy's The Division sets a new bar in video game realism and open-world rendering. Experience a chaotic and devastated New York City like you have never seen before.
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